Pixel Lineage Races: Passives and Evolution
Keep a race that supports the actions your hero uses. Race Evolution makes the evolved effect relevant too; an old rarity ranking alone is not enough to choose a build.
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Race passive reference
These base effects are reported in the October 13 community race reference. Evolution adds or changes benefits, so compare the live evolved panel separately. Dullahan’s Headless Ride uses the higher of Attack or Magic, deals fifty percent extra damage to foes at thirty percent HP or lower, and may Weaken them for two turns.
| Race | Reported base effect (before evolution) | Useful fit |
|---|---|---|
| Nightborne | Heal 15% of attack damage, capped at 7% max HP per move | Attack-based sustain |
| Tideborn | Heal 5% max HP at the start of each turn | Steady recovery |
| Seraph | Opening allies take 10% less damage; healing is 25% stronger for two rounds | Party protection |
| Celestine | Crit +6% · dodge +4% · Magic +6% | Magic and critical attacks |
| Dullahan | Max HP +5% · Defense +5% · crit +3%; Headless Ride costs 4 Energy with cooldown 5 | Halloween battle skill |
| Vesper | Magic +8%; extra Energy and ability evasion | Magic-focused hero |
| Sylvan | Nature damage +12%; a Sylph fights and heals | Nature-oriented build |
| Mushroom | 16% chance to poison the attacker when hit | Reactive damage |
| Slime | Physical resistance and post-battle recovery, with extra fire damage taken | Check enemy damage type |
| Stonekin | Max HP +20 · Fist attack strength +15% | Fist hero |
| Dwarf | Max HP +15 · Defense +6% | Durable starting roll |
| Ashborn | Max HP +8% · Attack +6% | Physical progression |
| Goblin | Gold +8% · bonus-loot chance +6% | Resource farming |
| Human | Battle XP and class mastery +10% | Learning and leveling |
Keep or spin?
For a first Normal run, a compatible passive gives an immediate benefit while another spin only offers a chance at a replacement. Human’s progression bonuses can help a new hero even when an endgame ranking places it lower.
OyO’s beginner example rolls Vesper and connects it to Mage. The same guide highlights Nightborne’s attack healing, but later patch balance and evolution can change the comparison. Start with your class and the activity, then use the table to identify a useful fit.
How Race Evolution changes the decision
The update walkthrough identifies Heartblood as the evolution material and discusses Heirlooms as additional race-related progression drops. It places early Heartblood in Nightmare and higher progression in Torment.
Read the evolution panel before using the material. Compare the base passive with the evolved effect; a race whose evolved bonuses suit Magic may become much more useful to a Mage than a base-only ranking suggests. Dungeon drops and auctions are separate acquisition paths in the update guide.
Where to check roll odds
Use the current in-game race chance panel when budgeting spins. Published pre-evolution percentages may omit the Halloween race, so this page does not treat the old thirteen-race distribution as the current full pool. Race spins and talent spins are different resources.
Sources and review notes
Reviewed October 13, 2026. Creator and community details are attributed reports; live tooltips and later developer updates take precedence.
- OyO — Pixel Lineage Beginner Guide (English automatic captions reviewed) ↗
- OyO — New Update and Gold Farming (English automatic captions reviewed) ↗
- Destructoid race reference, October 13; reported base effects and the expanded race roster
This race reference compares reported effects; the live race panel supplies current roll odds and evolution costs.