PROGRESSION / PIXEL LINEAGE

Pixel Lineage Super and Ultra Class Progression

Choose a Super branch at the Trainer’s Shrine, then continue that branch with a matching Ultra Sigil. Tomes unlock later Ultra skills. A base class, a Super choice and an Ultra item are different steps.

Source review: October 13, 2026· Independent fan guide
On this page
The progression pathFinding and using the shrineSuper skills unlock in stagesWhat awakening addsSigils and TomesIf the upgrade is not available

The progression path

StageWhat you needWhat to do
BaseA newly created heroPick one of the six base classes and learn its actions.
SuperReach the Trainer’s Shrine routeRead the three branches for your base and choose the kit you want to keep.
UltraA matching SigilCheck the item’s branch requirement, then awaken the Super class.
Later Ultra skillsThe relevant TomesLearn the remaining skills rather than expecting the Sigil to unlock the entire kit.

Finding and using the shrine

Community class references place the Trainer’s Shrine path card from Act Two, The Dungeon. The Radex Tips’ captions describe that interacting with the shrine opens three upgrade choices. It is not a Castle race-spin button.

Before choosing, read each skill and compare it with your equipment. A healer role, a physical kit and a spell-oriented kit produce different turns. The community reference describes the Super choice as permanent for that hero.

Super skills unlock in stages

The reviewed Super reference gives this sequence. Compare the full branch kits on the Classes page; a permanent branch choice and later move unlocks are different events.

MoveReported unlockWhat to plan around
ISelecting the Super branchThe first new move alongside your current kit.
IILevel 10Check this skill at its unlock.
IIILevel 14The final move is not available at initial selection.

What awakening adds

The reviewed community progression reference reports an Ultra awakening bonus of twenty-five percent to Attack, Magic and maximum HP. It also distinguishes the first awakened Ultra move from skills II and III learned with Tomes.

Use this as a dated community description alongside the live Sigil and Skills panels after the stat patch. Awakening is not evidence that every later skill has been learned.

StepReported result
Matching Ultra SigilAwakening stats and first Ultra move.
Ultra Tome for skill IIThe second Ultra skill.
Ultra Tome for skill IIIThe later third Ultra skill.

Sigils and Tomes

OyO’s beginner guide reports Sigils from the fifth act and later, with certain bosses favoring specific drops, and Tomes for the extra Ultra skills. Treat that as the creator’s reported progression route; the in-game mob reference is the place to check a specific item or boss.

The recent update adds more progression loot to the same broad drop system. Read the Sigil’s exact branch requirement and the current drop panel before buying from an auction or committing to a long farm.

If the upgrade is not available

  1. Confirm the hero has reached Super before trying an Ultra item.
  2. Check the Sigil matches the selected branch, and inspect any additional condition in its tooltip.
  3. If a later move is missing after awakening, check its Tome requirement.
  4. Do not use an old rarity ranking as proof that a shrine option or drop is available on the current run.

Sources and review notes

Reviewed October 13, 2026. Creator and community details are attributed reports; live tooltips and later developer updates take precedence.

The progression guide does not promise a Sigil drop rate; inspect the current item and mob reference for a specific farm.